![]() With this mod by Olofstrom, this liability can become an asset as your companions make lead rain upon your enemies without spending a single bullet. The thing is, companions rarely have the luxury of a thinking mind that’ll correctly assess the situation. You don’t empty a whole mag into a deathclaw’s foot because you’re scared of it, do you? Companion Infinite AmmoĪ discipline requiring good aim and control of your emotions. To improve your experience making friends and influencing people in the Commonwealth, I’ve gathered a list of my favorite companion-related mods available for Fallout 4, making sure there’s something for players on every platform. One option is to take Dogmeat along, hoping it’ll warn you of incoming threats and become a food supply were things to get hairy.Īnother possibility is to recruit synths, humans and even a super mutant you can talk to while roaming the Commonwealth.īut after so many years of playing the same game, talking to the same people and traveling with the same nutjobs that seemed so interesting in the past… everything starts becoming faded and the ranting of irradiated minds goes from hilariously bizarre to boring and dull. The vanilla game offers plenty of options to keep you company during your travels. If you haven't sent them anywhere before, just hit tab to cancel the choice and they usually return to their original location. I don't think it works though when you already sent them to a settlement. Loneliness creeps in slowly as the silence becomes deafening, and the banging of a far-away raider’s rifle is as much a warning of danger as it is a respite from the maddening isolation. Instead of choosing a location, just tab out and they will go where they came from. ![]() Continued abuse of our services will cause your IP address to be blocked indefinitely.Fallout 4’s post-apocalyptic Wasteland is far too vast a place to explore on your own. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. ![]() If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. It seems that if you initially send a companion to one of your encampments, that makes it a 'permanent' home for your companion. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.
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